A highly detailed cinematic anime prompt for a seaside fantasy parkour chase, featuring intricate character consistency, specific prop usage, and multi-cut shot choreography.
Prompt
High-quality anime video. High-density 3D toon/cell-look. Movie-theater class key animation, high-quality composite, transparent midsummer lighting, vivid colors, dense beach background art. Based on cinematic anime action, a seaside fantasy slapstick parkour action. Comical but serious high-speed pursuit. Total length 15 seconds, no BGM.\n\n[Reference Roles]\nImage 1 = Reference for the first character. Standard for face, eye shape, iris color, hairstyle, hair color, outfit, decorations, build, silhouette, atmosphere, and character color.\nImage 2 = Reference for the second character. Standard for face, eye shape, iris color, hairstyle, hair color, outfit, decorations, build, silhouette, atmosphere, and character color.\nImage 3 = The only weapon used by the first person.\nImage 4 = The only ice cream bar.\n\nRefer to the characters in the source images and maintain them as the same individuals. Use the reference images only for the face, eye shape, iris color, hairstyle, hair color, outfit, decorations, build, silhouette, atmosphere, and character color. Do not reproduce the background, room, furniture, pose, angle, or framing of the reference images themselves. Only expressions, gaze, mouth, posture, breathing, and natural hair and clothing movement may change. Mixing features, averaging faces, swapping outfits, changing identities, cloning, or adding extra people is prohibited.\n\n[Character Integrated Adjustment]\nThe location is fixed to a beach on a clear summer day. However, the architectural design of the background, props, sign shapes, cloth, decorative patterns, light color, reflections, particles, slash colors, and the overall atmosphere of the screen should be redesigned to match the character traits, costume motifs, attributes, and worldview of Image 1 and Image 2.\n\nBeach houses, white cafes, wooden boardwalks, umbrellas, palms, roofs, awnings, etc., may be adjusted to Japanese style, magic city style, machine civilization style, angel style, gothic style, etc. However, the conditions of the sea, white sand, summer sky, seaside structure, and unmanned store must be maintained.\n\nKeep the background lower in saturation than the characters, and reflect the unique colors of Image 1 and Image 2 into the key light, rim light, shadows, and reflections. For the slash, the attribute color of Image 1 is the primary color, and the material and decorative colors of Image 3 are reflected on the edges.\n\n[Drawing Consistency]\nUnify all cuts with the same high-density 3D toon/cell-look. Delicate colored outlines, 2-3 levels of cell shadows, thin intermediate shadows, multi-layered irises, sharp catchlights, and hair highlights per section. Skin, hair, cloth, metal, ice, wood, glass, and seawater have different material expressions. Strong summer backlighting, sea surface reflections, dust, spray, and three-dimensional parallax.\n\nThick black lines, flat single-layer coloring, generic 3D faces, plastic textures, oily skin, realism, semi-realism, low-density backgrounds, dull colors, and mixed drawing styles are prohibited.\n\n[Props/Weapons]\nThere is only one Image 4 throughout the entire film. Maintain a translucent rectangular ice cream bar, internal frost and bubbles, and one wooden stick. The second person holds it from the theft in Cut 1 until just before Cut 6, and after Cut 6, only the seagull holds it.\n\nThere is only one Image 3 throughout the entire film. The weapon type follows the reference and can be any type such as a sword, spear, axe, scythe, or staff. However, fix the shape, length, parts, connections, decorations, light-emitting parts, and handle. When attacking, swing the entire weapon in coordination with the body. From Cut 2 onwards, only the first person owns it, and the second person cannot touch it. Disappearance, multiplication, shortening, deformation, left-right reversal, or turning into a different weapon is prohibited.\n\n[Energy Slash]\nOnly 3 times in total, once each in Cut 3, Cut 4, and Cut 5. It should be a single flying slash that separates from the attacking part of Image 3. Unify with a thin incandescent core, a band of the first person's attribute color, a thin edge of Image 3's decorative color, and transparent particles.\n\nEach time, do not omit the sequence of: a moment of charging while running -> a swing with the whole body and weapon -> complete separation from the weapon -> flying 1-3 meters -> contact with the designated spot -> local collapse after contact.\n\nKeep the building undamaged before contact. Beams, additional slashes, giant circular waves, trajectories crossing people, off-screen attacks, and explosions of entire buildings are prohibited.\n\n[Cut 1: 0.0-1.6s / Theft]\nMedium shot with the sea and umbrellas in the background. Just before the first person brings Image 4 to their mouth, the second person grabs the wooden stick from off-screen and pulls out the entire ice cream. Show the first person's empty hand and surprised face and the laughing second person with Image 4 in the same frame. The second person runs toward the back of the boardwalk holding Image 4 in their right hand. Follow with a quick pan.\n\n[Cut 2: 1.6-3.2s / Weapon Retrieval]\nView from over the second person's shoulder looking back. The first person gets angry for a moment and grabs Image 3 placed on the sand next to the bench. Lift the entire weapon from the ground and connect that momentum into the start of the run. The second person holds only Image 4, and the first person holds only Image 3. Move to the next shot with a wipe where the weapon crosses the foreground.\n\n[Cut 3: 3.2-6.0s / 1st Strike]\nLow side-rear tracking. The second person vaults left over the counter of an unmanned beach house and proceeds along a safe escape lane. The first person, without slowing down their running speed, pulls Image 3 back for a moment to charge and swings it horizontally. The first slash completely separates and flies, making contact with two wooden pillars and sign fasteners outside the second person. Cracks appear only after contact, and the sign and awning fall away from the two. Show the release, flight, and contact in the same wide frame.\n\n[Cut 4: 6.0-9.0s / 2nd Strike]\nHigh front 3/4 viewpoint. The second person slides down the tilted awning, lands on the lower deck, looks back in surprise, and accelerates. The first person, while landing, pulls Image 3 to charge for a moment and swings it upward diagonally. The second slash separates and flies, contacting the upper corner, metal fittings, and decorative wall of an unmanned cafe outside the second person. Only after contact does it crack locally, and the fragments fall toward the sea. The first person runs through the opened passage.\n\n[Cut 5: 9.0-12.0s / 3rd Strike]\nNo cut, wipe, or angle change. Maintain the high diagonal side 3/4 wide shot. Place the broken awning from the jump-off side in the front left, the gap between roofs in the center, and the lower roof on the landing side in the back right. On the landing side, place a small sign independent of the building and one joint fitting in the center of the pillar.\n\nThe second person jumps first and lands in the safe left lane. The first person kicks off the awning and leaps, pulling Image 3 in the air to charge and swinging it once. The third slash completely separates from Image 3 and travels straight for about 2 meters to contact only the joint fitting. Capture the first person, Image 3, the separated slash, the flight space, and the point of impact in the same frame. At the moment of contact, produce one white spark and one thin contact ring of the attribute color. Two frames later, only the contacted pillar breaks, and the small sign falls toward the sea. The roof, exterior walls, windows, entrance, awning, handrail, and building body are undamaged. If the contact cannot be clearly shown in the frame, nothing is broken. The first person lands while holding Image 3 and accelerates to close in just one step behind the second person.\n\n[Cut 6: 12.0-15.0s / Seagull]\nSide-by-side run on the roof. The second person laughs and holds Image 4 next to their face, the first person is one step behind with Image 3...
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