2D Animation

استكشف مطالبات فيديو مجانية ضمن فئة 2D Animation من مكتبة YouMind، والمجمعة تحت الأنماط. كل مطالبة مختارة من مسارات عمل إبداعية حقيقية وجاهزة للنسخ والتعديل وإعادة الاستخدام.

234 مطالبةمختارات اليوم
بواسطة @Al-Shamus
Seedance 2.0
عرض المطالبة كاملة ونسخها

Live-action + flat 2D sticker composite, POV cooking vlog, vertical 9:16, 10 seconds, 8K, light handheld micro-shake. Realistic kitchen + funny flat sticker character. Scene: Home kitchen from first-person perspective. Beef and greens are frying in a black pan, oil sizzles, steam rises. White tiles, sauce bottles, sink on the right, side daylight. Character: Little chibi raccoon Solka as a flat 2D sticker: gray-blue fur, dark mask around eyes, striped tail, big red bow, round black glasses, yellow dress, red shoes. Thick outline, paper texture, colored pencil style. Sitting on a small stool by the stove. 00:00–00:03 — Salty Avalanche Real hand stirs meat with a spatula. Solka smiles cunningly and pours a whole jar of salt into the pan. Salt falls like a waterfall, forming a white mound. SFX: sizzling, salt pouring. 00:03–00:05 — Oops Hand takes the jar away, next to her head the spatula makes a comical "BONK!". Glasses slide down, tail stands on end, Solka jumps. SFX: bonk, cartoon spring. 00:05–00:08 — Salty Payback Solka tastes the oversalted food. Cheeks puff up, eyes become spirals, cartoon tears spray from eyes. SFX: crunch, pause, exaggerated crying. 00:08–00:10 — Salty K.O. She swallows, eyes turn into Xs, falls off the stool like a paper sticker. Stars around head, final freeze-frame. SFX: croak, soft thud, funny spirit sound. Negative prompt: 3D raccoon, realistic fur, redesign, extra limbs, deformed hands, morphing, flicker, blur, fake salt physics, gore, subtitles, watermark, UI.

إنشاء فيديو
Seedance 2.0
عرض المطالبة كاملة ونسخها

abstract art animation, hand-drawn, emotional kinetic transformation. {{Image 1}} through {{Image 2}} are five psychedelic and horror-inspired anime art compositions featuring glowing spiral-patterned irises, overlapping face collages, jagged lightning-like slashes, neon magenta/electric blue/violet palettes, shattered glass with water droplets, and claustrophobic intensity. Extract every form, motif, color, line quality, texture, rhythm, and emotional tension from the references. The animation must feel fast, alive, unstable, and emotionally charged. Every transformation seamless and continuous. No hard cuts. No static pauses except single-frame impact holds. Entire composition including background constantly transforms. All elements behave as if pulled by memory, gravity, heat, sound, and emotion simultaneously. [0-1.5s] A central abstract figure appears as if already in motion. Its inner color pulses outward in uneven emotional waves, while its outline tears away in multiple directions. The background bends around the figure like soft paper under pressure. Fine hand-drawn textures crawl across the surface faster than the main form moves, creating tension between body and skin. [1.5-3s] The detached outlines accelerate and become nervous thread-like forms. The figure's color core stretches into sharp ribbons and liquid stains simultaneously. Some ribbons snap back, others whip forward, each leaving a trembling residue. Empty spaces between moving parts ignite into new shapes, as if the composition is creating forms to fill its own emotional gaps. [3-4.5s] All forms suddenly surge diagonally across the frame. One large shape folds over itself like fabric, but the fold reveals a completely different texture beneath: grain, chalk, wet ink, and scraped paint all visible at once. The background follows the fold, twisting into a new color field. Smaller forms are dragged behind the motion, stretching into speed lines that remain alive and continue transforming. [4.5-6s] The composition fractures into several emotional forces: one calm, one violent, one fragile, one ecstatic. Each force pulls color from the others. Shadows appear before the objects that cast them, moving ahead like predictions. Original forms chase their own shadows, but the shadows mutate faster, becoming brighter, thicker, and more dominant than the objects. [6-7.5s] A rapid chain reaction begins. Every collision between forms produces a new motif taken from the references: fragments, symbols, textures, silhouettes, stains, lines, and color fields. These new motifs immediately accelerate in different directions. Trails do not simply fade — they harden into new bodies, then melt again, then split into smaller emotional echoes. [7.5-9s] The entire frame compresses toward a single invisible point near the lower center. All lines, colors, textures, shadows, and background layers squeeze inward at different speeds. Hold maximum compression for one single frame. Then everything explodes upward and outward with vertical smears, wobbling contours, and overshooting motion. Each element lands in a new position but continues vibrating from impact. [9-10.5s] Textures begin migrating between forms like exchanged emotions. A rough dry texture enters a fluid form, making it move in broken angular steps. A liquid texture enters a rigid form, causing it to sag, drip, and breathe. A glowing color texture passes into the background, making the entire environment pulse. Every form changes behavior based on the texture it receives. [10.5-12s] A cascade of rotations crosses the frame. Each form flips, twists, or turns inside out, revealing a hidden back face with a dramatically different color and emotional quality. Revealed faces reach toward neighboring forms like hands, hooks, flames, or waves. When touched, the next form rotates immediately, continuing the cascade faster and faster until the entire frame has transformed into a new emotional world. [12-13.5s] Boundaries dissolve everywhere at once. Forms merge, reject each other, separate, then merge again. New hybrid shapes inherit colors, textures, and motion behaviors from their parents but never become identical to them. The background no longer sits behind the forms — it becomes one of the forms, pushing forward, swallowing edges, and releasing new figures from within itself. [13.5-15s] Every previous process returns simultaneously at maximum speed: outlines detach, colors seep and drip, textures migrate, shadows lead, forms chase, trails solidify, hidden faces rotate, boundaries dissolve, backgrounds fold, and hybrid shapes multiply. Each element performs multiple transformations at once. Final second feels emotionally overloaded but visually intentional — a fast, hand-drawn abstract storm where every reference has been fully absorbed and transformed until the last frame.

إنشاء فيديو
بواسطة @小宇Chengzi
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Style] A contrast comedy short film combining a realistic industrial hydraulic press scene with a flat 2D anime sticker character. Industrial equipment and background maintain realistic photographic texture; Capybara Lulu remains in a pure flat 2D anime sticker style with cartoon color blocks and clear dark outlines. [Duration/Aspect Ratio] Approx. 14 seconds, 9:16 vertical screen. Fixed camera, continuous single shot, no cuts or transitions. [Scene] Realistic industrial workshop with a heavy metal workbench and a circular hydraulic press head. Capybara Lulu stands in the center from the first frame. [Character] Capybara Lulu: A chibi humanoid cartoon capybara, pale yellow body, large head, short limbs, wearing orange shorts and a yellow bib apron with an orange on its head. [Core Prop] Large industrial hydraulic press. [Editing] Single fixed frontal shot. All changes come from the movement of the press and Lulu's expressions and deformation. [Shot 1] Lulu stands on the workbench, swaying slightly, making soft 'un-wu' sounds. It looks up at the approaching press with confusion. [Shot 2] The press moves down. Lulu stares with wide eyes, arms raised nervously. [Shot 3] The press hits the orange on Lulu's head. Lulu, the orange, and the body undergo 2D squeezing deformation, widening as they flatten. Lulu screams as the sound becomes muffled. [Shot 4] Lulu is completely flattened into a paper-thin 2D sticker. Metal sparks and an impact sound occur. [Shot 5] The press rises. Lulu remains flat for a moment, making weak moans, then eyes turn into a grumpy squint. [Shot 6] Lulu restores in two stages: first bulging in the center, then snapping back into the original chibi proportions with a 'pop' sound. It immediately puts hands on hips, squinting and puffing out cheeks to make angry but cute protest sounds at the camera. [Sound Effects] No background music. Real industrial noise, mechanical hums, metal impact, and synchronized character voices that become muffled when flattened and clear when restored.

إنشاء فيديو
بواسطة @Iris
Seedance 2.0
عرض المطالبة كاملة ونسخها

Live-Action + 2D Anime Sticker Composite, First-Person Cooking POV, Realistic Kitchen Texture vs Flat Cartoon Style, HD, Static Camera, 【Duration】 15 seconds 【Scene】 Real Home Kitchen First-Person View: Black skillet on a gas stove cooking sliced mushrooms and butter. Background features white subway tiles, hanging copper pans, ceramic jars, a wooden cutting board, and bright natural light from a window. 【Character】 Q-Version Anime Sticker Character: Flat 2D sticker style, thick outlines. Small girl with light blue hair, a green leaf hat, brown cape, and white apron. Simple dot eyes and rosy cheeks. Pure 2D flat quality, unaffected by real lighting, portraying a cheerful but accident-prone helper. Shot 1: Cooperative Stirring. First-person POV: Real hands use a wooden spoon to stir mushrooms in the pan. The 2D girl stands on the stove, cheerfully holding the spoon handle to help stir. Sound Effects: Sizzling butter. Shot 2: Pepper Seasoning. Real Real hands bring in a tall wooden pepper grinder. The girl hugs the grinder to assist as pepper dust falls over the food. The real hands then exit the frame, leaving her on the stovetop. Sound Effects: Grinding clicks, sizzling. Shot 3: Pepper Sneeze Launch. Floating pepper dust surrounds the girl. She inhales it, her face scrunches up, and she unleashes a massive cartoon sneeze. The sheer force, accompanied by flying cartoon leaves, launches her backward through the air. Sound Effects: Large "Ah-choo," wind whoosh. Shot 4: Dizzy Bowl Landing. The girl flies off-screen and lands in a beige ceramic mixing bowl on the counter. Her leaf hat flies off. She pops her head up with swirling spiral eyes, her tongue hanging out, and cartoon dizzy rings circling her head. Sound Effects: Clatter, cartoon dizzy twinkling.

إنشاء فيديو
بواسطة @小宇Chengzi
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Basic Settings] Generate a humorous 10-second vertical 9:16 video. Synthesize a real residential area environment with a Q-version flat 2D anime sticker character. Fixed fisheye camera, one continuous shot, no editing, transitions, or zoom. No music or UI. [Core Plot] Capybara Lulu runs to a gate column. Hearing 'Please scan face,' it hugs the column and puts its face to the fisheye lens. After failing twice with an 'Unrecognized' prompt, it shows confusion and tries harder. [Scene] Modern residential entrance, natural daylight, green column on the right. No other people or vehicles. [Camera] Simulated fixed fisheye camera with barrel distortion and vignetting. The character's face occupies 70-85% of the frame when close. [Character] Capybara Lulu: Q-version anthropomorphic cartoon capybara, yellow rounded body, orange shorts, yellow bib, and an orange on its head. [Style] Pure flat 2D sticker style with dark outlines and no 3D textures. [Composition] Lulu runs from far right to the column, interacts with the camera following the system's voice prompts. [Timeline] Run to gate -> Wait for scan -> Hug column and press face -> First failure and retraction -> Second attempt and failure. [Sound] Ambient residential noises, footsteps, and clear mechanical system voices in Chinese: 'Please scan face' and 'Unrecognized.' [Mandatory Constraints] Consistent 2D style, stable grounding, correct occlusion with the column, and synchronization with voices. [Negative Prompt] Realistic animals, 3D CG, fur textures, camera movements, background music, or character deformation.

إنشاء فيديو
بواسطة @結パパ
Seedance 2.0
عرض المطالبة كاملة ونسخها

15 seconds, 16:9. A VFX video blending photorealistic live-action footage set in rural Japan during the Heisei era midsummer with chalk animations consisting only of outlines. A complete one-cut video from the perspective of a boy, without any cuts. [Live-Action Space] A midsummer afternoon. A traditional wooden house with a tatami room. Faded sliding doors (fusuma and shoji), dry wooden pillars, a low table (chabudai), mosquito coils, a CRT TV, an old electric fan, and a wall-mounted AC. In the kitchen at the back, there is an old white refrigerator. Strong summer sunlight through the shoji, humid hot air, and slight heat haze. Faded summer colors, soft film grain, light color bleeding, slight overexposure, and frame jitters, as if shot with a 1990s home film camera. [Camera] The camera is a complete POV at a boy's eye level. The boy walks from the tatami room to the kitchen holding a handheld camera. Natural camera shake, vertical movement accompanying breathing, and pans/advancements that follow the animation with a slight delay. From 0 to 10 seconds, do not show the boy's hands, arms, face, or body at all. The boy's right hand only appears once after 10 seconds when opening the refrigerator. [Absolute Style for Hand-Drawn Animation] Seals, penguins, and polar bears are drawn only with rough chalk outlines. The inside of the body is a completely transparent hollow, so the tatami, walls, furniture, and refrigerator are always visible through the animals' bodies. Do not fill animals with white or blue. Do not use opaque silhouettes. Do not draw color, shading, fur, or three-dimensional flesh inside the body. Represent animals only with outlines, small dots for eyes, and short lines for mouths. Lines are not uniform digital lines; they jitter in thickness, break, drop dust, and are redrawn every frame. Use white, light blue, and dark blue chalk lines, with some small yellow and pink accent lines. Create liveliness not by coloring animals, but with a large number of small line drawings flying around. Snowflakes, bubbles, spirals, fish outlines, ice fragments, stars, wavy lines, cold wind ribbons, and speed lines move in foreground, middle ground, and background at different sizes and speeds. There is joyful movement throughout the screen, but the live-action room is not lost. [0-4 Seconds: Fan and Seal] An old fan is oscillating on the tatami. Vortices of cold air made of white and light blue chalk lines fly out one after another from the blades. Several vortex lines connect in the air and continuously transform into a large seal consisting only of outlines. The seal's body is completely transparent, revealing the tatami and fusuma behind it. The seal swims joyfully in the air, wriggling its body as it circles the camera once. It is followed by a swarm of small fish outlines, bubbles, stars, ice particles, and wavy lines. Multiple chalk line afterimages extend from the seal's tail. The camera follows the seal with a slight delay and pans toward the AC on the wall. [4-8 Seconds: AC and Penguins] As the seal passes in front of the AC, cold air in white and blue chalk lines gushes out from the vent. The cold air lines smoothly transform into 5 penguins consisting only of outlines. All penguins have transparent bodies, showing the walls and furniture in the background. The 5 penguins are not the same size; place one large one in the foreground, three in the middle ground, and one small one in the back. Each flies through the room at different heights and speeds as if swimming underwater. One rotates, two cross each other, one goes under the table, and one passes quickly right next to the camera. Around the penguins, snowflakes, bubbles, spirals, fish outlines, ribbon-like cold winds, and fine speed lines flow in large quantities. Wind chimes, noren curtains, and mosquito coil smoke sway in the cold wind. The camera follows the penguins through the fusuma into the kitchen. [8-10 Seconds: Movement to Refrigerator] The 5 penguins and the seal enter the kitchen and circle around the old white refrigerator. The transparent outlines of the animals cross in front and behind the refrigerator, creating correct occlusion and depth. Blue chalk arrows, snowflakes, and fish outlines gather toward the refrigerator handle. The camera stops in front of the refrigerator. Until this point, the boy's hands or body are not shown at all. [10-12 Seconds: Boy Opens Refrigerator] For the first time, only the thin tanned right arm and hand of the live-action boy enter from the bottom of the screen. The hand has 5 natural fingers and correctly grasps the handle of the old refrigerator. The boy pulls the door open toward him. The POV camera tilts slightly to match the weight of the door. The boy's face, left hand, torso, and legs are not shown. The refrigerator does not open automatically. [12-15 Seconds: Polar Bear and Shaved Ice] The bluish live-action light from the refrigerator illuminates the kitchen and the boy's hand. Inside the refrigerator, a round polar bear drawn only with outlines is sitting. The polar bear's body is completely transparent, showing the refrigerator shelves and food through its body. Do not fill the polar bear. On the other hand, the shaved ice in the glass bowl in front of it is depicted with high density using layers of vivid light blue and blue chalk lines, making it look sparkling. Create a contrast between the transparent polar bear and the vibrant shaved ice. Initially, the polar bear is looking down, eating shaved ice with a spoon. The spoon stops halfway at the sound of the refrigerator opening. After a moment of stillness, it slowly looks up and finally makes eye contact with the camera. There are some light blue chalk traces of shaved ice around its mouth. At that moment, the seal and 5 penguins peek out all at once from around the refrigerator. Snowflakes, fish, bubbles, stars, spirals, and cold wind ribbons burst across the screen. However, all are outlines and fine scribble lines, and the animals' bodies remain transparent. The boy's hand remains grasping the handle. When the gazes of the polar bear and the boy align, cold white air flows toward the lens, and the edges of the frame fog up slightly to end. [Audio] No BGM, narration, or conversation. Sounds of distant cicadas, the old fan motor, wind chimes, footsteps on tatami, rustling clothes, the AC operating, the refrigerator door, and small mechanical sounds inside the refrigerator. Synchronize hand-drawn animation with light sounds of chalk running on paper, cold wind, bubbles, splashes, and cool sounds of small ice particles touching. Finally, emphasize the small sound of the polar bear's spoon touching the glass bowl. [Strict Requirements] Maintain the same POV as a one-cut until the end. Make the interior of animal bodies completely transparent in every frame; do not fill with white, blue, black, etc. Do not transform into opaque silhouettes, solid cel-shading, live-action animals, 3DCG animals, or three-dimensional fur. Absolutely do not show the boy's hand or body from 0 to 10 seconds. The refrigerator is opened with the boy's right hand after 10 seconds. The polar bear does not look at the camera at first; it slowly looks up from the shaved ice. Do not add cuts, scene transitions, teleportation, subtitles, text, logos, watermarks, or BGM.

إنشاء فيديو
بواسطة @Aiden Vu
Seedance 2.0
عرض المطالبة كاملة ونسخها

A conversation of the daughter in image @image1 and the dad in image @image2. The daughter is sitting dreaming of a pet dog, she imagines the dogs in @image3, @image4 and @image5 one after another, when she imagine them they were happy showing through their eyes, face, mouth, and tail. Then she tells her dad they should get a pet dog, but the dad doesn't want a dog, she keeps begging and asking and telling him how amazing it is to have a pet dog to convince him, he keeps saying he doesn't like dogs, they go one after another alternating, at the end the dad finally says "fine, we'll get a dog". Old disney movie aesthetic and animation style.

إنشاء فيديو
بواسطة @Soran
Seedance 2.0
عرض المطالبة كاملة ونسخها

Live Action + 2D Animated Sticker Hybrid Funny Short Video. [Style] Flat 2D Sticker Composite. First-person POV cooking perspective. Contrast between a realistic kitchen and a flat cartoon sticker character. [Scene] A real home kitchen with a black iron wok on the stove. Natural lighting from a side window. [Character] Capybara Lulu. A rounded, cute humanoid cartoon capybara with a flat 2D sticker texture. Wears orange shorts and a yellow apron, with a small orange on its head. ... [Lens 1] Salt Avalanche: Lulu dumps a whole jar of salt into the wok while the real hand is cooking. [Lens 2] Spatula Bonk: The real hand knocks Lulu's head with a spatula, creating a red cartoon bump. [Lens 3] Cry & Feed: Lulu cries cartoon tears. The real hand feeds a spatula of salty food into Lulu's mouth. [Lens 4] Salt K.O.: Lulu faints from the saltiness and falls over with stars spinning over its head.

إنشاء فيديو
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Protagonist] A 2nd-grade elementary school girl with a black bob. [Setting] A shrine approach lined with torii gates. [Video Style] 15 seconds. Japanese full-color anime. High-density 2D animation with a 500 million yen budget scale. Meticulous background art, smooth in-betweens, and movie-quality cinematography. Develop attractively by changing compositions, camera angles, screen sizes, and character distances so that similar images do not repeat. No subtitles, no watermarks, no BGM. Includes environmental sounds. [Video Structure] The path the protagonist runs on changes seasons with every step. She maintains her speed by changing her form each time, and for an 'empty' step in the middle, she steps ahead in the air to cross it. Only the final step returns to a normal road. Shot 1 (Transition Hook): A shrine approach with torii gates. Every time the protagonist takes a step, the season switches entirely. An expression of surprise and curiosity. Shot 2 (Continuous): Second and third steps. Seasons change with each step, with scenery and sounds following suit. The protagonist's eyes busily follow the surroundings. Shot 3 (Adaptation): The protagonist maintains speed while changing form. At the transition seams, hair sways in two different types of wind. A calm expression of adaptation. Shot 4 (Close-up): Close-up of feet. A boundary between two worlds runs within a single step. A gaze focused on judging the footing. Shot 5 (Empty Step): Nothing at the position of the next step. The protagonist steps ahead in the air first, summoning a floor of light. Tension from the split-second decision. Shot 6 (Rush): Running full speed for the last ten steps. Seasons switch at high speed, and footsteps become a percussion rhythm. Running through with an elated expression. Shot 7 (Normal): The final step is a normal road. The protagonist says 'I went through four seasons in three seconds' with a let-down face.

إنشاء فيديو
بواسطة @NoorAI
Seedance 2.0
عرض المطالبة كاملة ونسخها

Create a 35-second anime/Ghibli-inspired 2D commercial for Starbucks Bottled Coffee featuring a young man enjoying a bright morning in the city. He picks up a Starbucks Caffè Latte from a convenience store, takes a refreshing sip, then works and socializes with friends in a cozy café while using his laptop and notebook. Warm sunlight, soft colors, expressive character animation, and upbeat acoustic music create a cheerful, inspiring atmosphere. End with a close-up of the Starbucks Caffè Latte bottles.

إنشاء فيديو
بواسطة @Sam Aoteman
Seedance 2.0
عرض المطالبة كاملة ونسخها

Classic 1990s Disney-style hand-drawn animation, colorful forest, expressive animal faces, exaggerated physical comedy, smooth cinematic motion, family-friendly humor. Scene 1 — 0–3s: A mischievous raccoon spots a picnic basket hanging from a tree. He stands on a sleepy turtle’s curved shell, stretching upward and saying, “Stay still!” Scene 2 — 3–6s: A tiny butterfly lands on the turtle’s nose. The turtle’s eyes cross, his cheeks puff up, and he desperately tries not to sneeze. The raccoon wobbles above him. Scene 3 — 6–10s: The turtle releases a huge sneeze and pulls into his shell. The shell suddenly rolls forward like a wheel, carrying the terrified raccoon around the pond as he shouts, “Wrong way!” Scene 4 — 10–13s: The shell hits a tree root, launching the raccoon through the air and directly into the hanging picnic basket. Food and fruit explode everywhere. Scene 5 — 13–15s: The raccoon lands face-first in a cream pie. The turtle calmly catches a falling sandwich, takes a bite, and asks, “Did we get it?” The raccoon silently gives him a cream-covered thumbs-up. Fast pacing, clear visual storytelling, natural character motion, playful sound effects, no subtitles, no watermark.

إنشاء فيديو
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Protagonist] 2nd-grade girl with a black bob haircut. [Style] 15 seconds. Full-color Japanese anime. High-density 2D animation with a movie-quality budget. Detailed background art, smooth in-betweens, cinematic processing. No subtitles or BGM, environmental sounds only. [Composition] In a city where the ground opens up into blackness, the character moves forward by stepping only on manhole covers. Each step glows and creates a rhythmic sound. Gaps are crossed with big jumps. [Highlight] The manholes produce different musical pitches, turning the sequence of jumps into a melody. Shot 1: Shopping district; steps sound only on manholes. Shot 2: Ground sinks into blackness. Shot 3: Stepping accurately with a glowing effect and rhythm. Shot 4: Low-angle tracking shot. Shot 5: Big leap across a gap. Shot 6: Landing perfectly on the next manhole with a smirk. Shot 7: Landing at the destination as the ground returns to normal.

إنشاء فيديو
بواسطة @NoorAI
Seedance 2.0
عرض المطالبة كاملة ونسخها

Create a humorous animated short showing a chaotic morning where a man oversleeps, wakes up in panic, rushes through his routine, grabs a quick breakfast, gets ready in a hurry, and runs through a rainy city trying to catch the bus. After arriving at work, he faces a stressful moment with his boss, only to suddenly fall backward and reveal it was all a nightmare. Use expressive characters, fast-paced action, exaggerated emotions, and a playful cartoon style.

إنشاء فيديو
بواسطة @John
Seedance 2.0
عرض المطالبة كاملة ونسخها

[Style] Creative short video mixing live-action and 2D hand-drawn animation, 9:16 vertical screen, photorealistic home vlog texture + flat cel-shaded hand-drawn animation in the mirror reflection, playful reversal, 8K ultra-clear. [Duration] 12 seconds [Scene] A bright modern living room: light wood floor, off-white walls, a black thick-framed full-length mirror standing against the wall, a straw hat hanging next to the mirror, with low cabinets and a corner of a piano in the background, soft indoor natural light. [Characters] Protagonist @Image1 (strictly maintain the facial features, hairstyle, pink dress, and high heels styling from the reference image); the reflection in the mirror is a 2D hand-drawn animated version of the same protagonist: same face, hair, and outfit, flat color blocks + clean line art, movements synchronized with the real person but with slight cartoon exaggeration (body elasticity and amplitude increased by 10%). [Rules] The real person is always in the physical space outside the mirror, and the reflection is always hand-drawn animation; when the identity reverses twice, the space swaps but the style rules remain the same; outfit changes are completed at the beat, synchronized inside and outside the mirror. [00:00-00:01] Shot 1: Opening Hook (Hook Close-up) Close-up: Protagonist @Image1 gives a sly smile to the camera, turns to point at the dressing mirror behind her; a quick whip pan to the front of the mirror. [00:01-00:04] Shot 2: Mirror Duet Medium shot, fixed camera, capturing both the real person's side-back and the mirror surface: the protagonist in the pink dress from the reference image dances in front of the mirror—pointing, side-kicking, turning, and touching her hair to the beat. The reflection in the mirror is her 2D hand-drawn version, in the same pink dress, movements synchronized, but each movement ends with a bit of elastic cartoon follow-through; her white socks in the reflection are paired with hand-drawn flat shoes. Audio: Light pop dance music starts, with drum beats and movement synchronization. [00:04-00:05.5] Shot 3: Reversal 1 - Stepping Out (Role Swap) On the heavy beat: the hand-drawn girl steps out of the mirror frame with one foot into the real room foreground, maintaining the line-art style in contrast with the real floor; at the same moment, the real protagonist appears inside the mirror, peeking out while holding the frame with a look of surprise. Audio: Heavy 'thump' + playful 'pop' sound of stepping out. [00:05.5-00:08] Shot 4: Outfit Swap 2 - Gray Street Style Another heavy beat, the two instantly swap back to original positions and change outfits: protagonist changes into a short gray hoodie + gray mini skirt + sneakers (face and hair unchanged), high ponytail. The real and hand-drawn versions continue dancing: hip twists, cross-steps, knee lifts, with cartoon version movements being more exaggerated, the skirt swinging in elastic arcs. Audio: Rhythm continues, with a 'swish' sound at the outfit change. [00:08-00:11] Shot 5: Outfit Swap 3 - Cream Dress Third beat outfit change: Pale yellow puff-sleeve fluffy dress + brown short boots, twin tails. The two interact across the mirror: real version hands on hips twisting, hand-drawn version jumping on one leg with an exaggerated smile; they both freeze in the same pose on the final beat. Audio: Rhythm builds to a peak. [00:11-00:12] Shot 6: 2D Ending The hand-drawn girl steps out of the mirror frame again, walking towards the camera to occupy half the foreground, making a playful 'shh' gesture and winking; the real protagonist waves with a smile in the background mirror. The screen freezes abruptly, no fade out. Audio: Music stops suddenly + a hand-drawn style 'ding' sound.

إنشاء فيديو
بواسطة @John
Seedance 2.0
عرض المطالبة كاملة ونسخها

Style: Fashion Transition Ad for beverages, vertical 9:16, photorealistic + cutout collage graphic style, smooth rhythmic outfit changes, 8K Ultra HD, color palette of Coke Red #E61A27/pure black/pure white. Duration: 15 seconds. Scene: Opening in a pure white studio background; from 2 seconds, switch to Coke Red solid background with a giant white curved bottle-shaped cutout frame in the center, and deep red italic 'COLA' text layered in the background; no real brand logos throughout. Character: Protagonist @Image1 (keep facial features and hairstyle; starts in black raglan long sleeves + black wide-leg shorts; all outfit changes follow the red/black/white theme). [00:00-00:02] Shot 1: Cap Twist Beat (White Studio Open) Pure white background medium shot: Protagonist @Image1 holds an unlabeled Coke bottle (deep brown soda + red label), arms crossed for two rhythmic twists, and opens the cap on the third beat with a 'pop' sound and rising bubbles. Audio: Two beat hits, bottle 'pop', carbonation hiss. [00:02-00:03] Shot 2: Instant Transition (Snap Transition) She tilts her head back for a sip, and the moment she swallows, the background 'snaps' to a Coke Red background with a white bottle-shaped cutout framing her whole body, with dark red 'COLA' text across. Audio: Swallowing sound + deep bass 'thud'. [00:03-00:07] Shot 3: Outfit 1 - Street Rhythm (Transition Pop / Floating Props) Instant outfit change: Reverse red baseball cap, white sunglasses, black vest over red tank top, white stockings with black polka dots + black shorts, red platform shoes, holding a Coke bottle. She performs light dance steps within the bottle frame: single-leg hops, hip twists, bottle posing. Floating red/white props: Cassette player, Polaroid camera, headphones, sampler, with 3D white text 'Bubbles Maxed Out' in corners. Audio: Rhythmic beat + 'whoosh' sounds of flying props. [00:07-00:10] Shot 4: Outfit 2 - Vibrant Now (Kick Jump Pose) Instant outfit change: White baseball cap, white T-shirt with red pattern, red/black jacket tied at waist, black shorts, red high-top canvas shoes. She does a kick-jump freeze pose, then lands and turns. Floating props change to: Red canvas shoes, white cap, red/white camera, sunglasses, 3D text 'Enjoy the Summer'. Audio: Beat continues + jump landing 'thud'. [00:10-00:13] Shot 5: Outfit 3 - Floating Summer (Floating Summer) Instant outfit change: White off-the-shoulder top, red/white striped shorts, barefoot, floating in a swimming posture inside the bottle frame. Floating props: Red/white striped swim ring, rubber duck, red flip-flops, white mesh bag, 3D text 'Escape Gravity'. Audio: Beat turns light + water 'gurgle' sounds. [00:13-00:15] Shot 6: Product Poster Ending (End Card) Instant cut to poster: Red/black diagonal split background, center shot of unlabeled Coke bottle (dark brown soda, red label, white 'COLA' text) with fine water droplets. White italic text slides in from sides: 'Coke Refreshment', with small text below '#Refresh Your Joy#'. Freeze frame, no fade out. Audio: Final heavy hit + carbonation hiss ending.

إنشاء فيديو
Grok Imagine
عرض المطالبة كاملة ونسخها

8-bit pixel art, dreamy ethereal fairy girl with long silver hair and flower crown, wearing sheer lace dress, standing barefoot in glowing mossy forest at twilight, fireflies and floating petals, ancient trees with soft ivy, pastel pinks lavenders and greens, tumblr core dreamy fantasy aesthetic, retro 8-bit pixel style, soft glow, limited color palette. Looping ambient 8-bit pixel art video, subtle motion, seamless dreamy loop, tumblr fantasy aesthetic, retro pixel style

إنشاء فيديو
جارٍ تحميل مزيد من المطالبات

الأسئلة الشائعة

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